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an AR Mobile Adventure Game
for kids and families in the outdoors!



Discover the Magic of Nature, IN Nature
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Step outside your door and enter a hidden magical world that is all around you, known by its inhabitants as Liralewan, the World Within. Contained within the Tree of Life, the fantastical Fae oversee all the inner workings of nature.
But elemental energy is out of balance and the Tree of Life is slowly dying. The Fae need YOU to help—if you can master spellcasting as a Wildermage!
Use your mysteriously enchanted mobile device to open up magical portals, interact with Fae, explore the world, and learn to wield WilderMagic to rebalance—and eventually heal—the Tree of Life.
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Just out of sight, everywhere you go, the World Within beckons… will you answer the call to adventure?

Features
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Experience magical AR interaction with actual nature
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Immerse yourself in a compelling fantasy story
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Discover hidden worlds in multiple location-based
adventure quests -
Encounter beautifully illustrated mystical creatures
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Master spell-casting abilities
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Search for clues to solve puzzles, unlock more complex gameplay, and build skills to progress the game narrative
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Customize your VR home base where you select quests, access lore, store magic items, and grow a beautiful
fantasy garden -
Transform a healthy walk into an immersive and magical adventure by “gamifying” nature
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Explore the outdoors and engage with the environment
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Instill understanding and emotional connection to very real ecological concerns in a positive and inspiring way
Production Art
The Wildermage Team

Jericca Cleland
Creative Director
An award-winning and highly-respected filmmaker with over 20 years experience in family entertainment, she contributed to landmark films such as Finding Nemo, Toy Story 2, and Wolfwalkers. Now stepping (back) into the world of games, she uses her powers of narrative alchemy to create magical and engaging story-driven interactivity.

David Calvet
Unity Content Director
& Game Lead
An award-nominated technical director and filmmaker with contributions to a range of VR, XR, 3D, and interactive productions including Duck Tales, Jack Part One, and his film The Little Things. David oversees the connection between content and game development to put sparkles in the eyes and hearts of the player.

Casey Robin
Art Director
An illustrator and visual development artist with 10+ years experience in games and animation, she has created art for Walt Disney Animation Studios, Blender Studios, Goldie Hawn, and Disney Lorcana TCG. Founder of the #March of the Fairies drawing challenge, Casey has long been enchanted by fae folk. She spends her free time seeking out faerie paths and drawing what she finds there.

Paul Torris
Animator
A passionate and tech-savvy artist with a decade of expertise in animation and gaming. His attention to detail and understanding of the characters breathe life into the artwork created for this magical world.
FUN is everything!

Mathias
Madsen Munch
Composer
Mathias has contributed to numerous productions across the media landscape with his immersive storytelling through music. The common goal in many of his projects is the preservation of nature, including a current transatlantic project that focuses on the essential rainforest areas in Costa Rica and the wetlands of Pantanal.
Development Status
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Developed with the participation of the Canada Media Fund, CreativeBC, and the British Columbia Arts Council:

